
TTWflofix
7 points
but what do you use, there is no RNG in your video? I see nowdays many decisions looks like randomly constructed on feelings, but these feelings has no math depths of mind, it's just RNG of our creativity. You are 1 of the best players in the world, I just wanna understand how it works in your mind or just tell me your opinion on these, because seems like PioSolver doesnt work for human, it makes game more complicated with infinite information.
April 6, 2016 | 3:37 a.m.
Hello Ben,
If any decision you made have 2 ways "I can bluff here but check", "I can call but fold" what the sense of these decision or you have GTO PioSolver percentage model for each decision you made like 6% call now is 94% to fold, we all knows it's not possible for human. I don't understand sense of these talks. How to construct your game properly? Please sort this situation
April 5, 2016 | 6:49 p.m.
I finally watched your mindset videos too, and it was about time :) A lot of very valuable points here!
I have a question about the pre-session routine. I noticed that you didn't include any poker specific actions in them. I assume that this was intentional :) I'm not an expet on my mindset yet, but I would imagine that analyzing some hands (maybe from the previous session) would also be a good way to get myself in a focused mindset. Would you also recommend this kind of approach?
April 1, 2016 | 9:02 a.m.
Ah, I think I actually figured it out. There is a bug in HEM 2 which screws up the borders in the popup designer preview, hence my initial confusion. Thanks for the videos and awaiting eagerly parts 3 and 4 of this series :)
Feb. 7, 2016 | 3:25 p.m.
Hello Leszek, I've watched about half of your videos here and I must say that they have already been very useful for my game, so thanks for that!
I have also a question about your HUD popups. I'm inspired by them and I want to build my own. The question I have is about the apprearance of the popups - Did you use some custom editor to make them? The default HEM2 editor seems very tedious to use and I don't understand how to make those type of 'boxes' (instead of just rows & columns) that you have in your popups.
Hey, I just rewatched the video - it's really good stuff as usual and after the second watching a little bit more of the stuff is starting to stick :p . Now I have some questions also:
You don't seem to mention anything about a check/raising range here. This is probably a conscious omission to simplify matters, yes? Do you find a lot of variation in this stat regards to your opponents and what kind of conclusions do you make based on it?
I imagine that the next step from here would be to apply a similar analysis for turn ranges while taking into account the information you have already gained from the flop range analysis. I imagine that I would do it myself at some point in the near future. As you have probably done it already :p, I'd like to ask: What are the most differing factors in analyzing the turn play vs flop play? Anything else I should watch out here?
Keep on doing what you do, this kind of material is exactly why I'm here in the first place :)
April 16, 2016 | 12:19 p.m.