
Reisx
0 points
Thanks ryanspicer , unfortunately I conditioned my mind to see it as a fraction from the whole pot and not as ratio. Maybe I can do that this way too:
We face 0.5p = 25%
We have fd = 19%
19% - 25% = -6%
Nahhh doesn`t seem to work very well.
Maybe if it is way easier of a method indeed it is worth it to start gradually getting used to see it as ratios too.
Btw, just to be sure, the 1.5x bet size relates to the prior street sizing, right? In this case if we called 100$ bet, we need to get minimum of $150 on the river to b,e?
For instance If we had a gutshot instead, it would be roughly 10 - 4 = 6x the bet, minimum of 600$ bet on the river?
If this 2 are correct then it is quite simple to make a chart with the minimum we have to get based on our equity facing multiple bet sizes...
Sept. 21, 2019 | 3:02 p.m.
You only lose your investment the times you lose the pot, which is determined by villain`s equity. So you have to assign that to the math just as Bigfiszh did
Sept. 21, 2019 | 2:44 p.m.
Solid Reply BigFiszh
I was looking for some ways make it easier to account for implied odds in game, any tips for that?
What I got so far is to simply sum into the Pot Odds calculation the bet we expect to get the times we hit our equity
That would be exactly what you did in "100/500 = 20%", That giving us the equity need to a b.e call.
Prior to that I was using some other ways to get at it, like dividing the bet we face by our equity minus the pot after our call
In this situation it would be:
100/0.2 = 500
500 - 300 = 200
This method give us the amount we need to win on future streets to make our call b.e. with our actual equity, instead of giving us the equity required to call given what we expect to happen on future streets. Although this method is more precise and complete it seems like, it is also way more difficult and unpractical to apply in game, given many times we ll have 23% equity, or 9% equity and it makes the process of estimating the implied more energy draining and difficult. And even after coming up to the chips we need to get in order to have a 0ev call, we still have to compare that with the villain`s stack sizes and tendencies.
So it seems that to apply roughly in game it is more practical to just go straight to estimating how much we expect to get on next streets and make the odds based on that and then compare to our actual equity.
I figure this is kind of an important matter since it is quite common to have a mediocre drawing equity and facing aggression and kind of go into auto pilot (snap folding gut shots, auto calling fds or oesd just because that would be "std") and not really thinking properly about the actual situation.
Thanks for the initiative Sauce,
In which ways you think solvers can actually be harmful and counter-productive to people's game. In other words, what are some common confusion and miss application of solver's use by the population?
Dec. 17, 2019 | 6:45 p.m.