People need to keep in mind this is only a byproduct of the external variable of rake. in a rakeless gto environment we would never only call here 13% here and would be call closer to 39% which is a massive diff of 3x lol
You are probably right, I don't know how a sim without rake looks like, because I never played in a rakeless environment.
The sim in the video is at 200Plo zoom on stars and the calling range is affected by rake of course. At 50Plo the calling range is only around 7%, at 500PLO is around 18% and 2K PLO is around 27%.
Most of the essential members play 200PLO or lower, so for them this video it's a good starting point because almost everybody overcalls this spot, and being out of position vs 2 players you can probably call even less than the suggested GTO.
solid material. might be bit more digestible if you have 2/3 of video as monker+presentation. 1/3 showing your HH related to the topic (where you can discuss how to adjust given stacksizes, tendencies; what mistakes where made and what details to watch out for). Should make video as a whole less dry imo.
thanks for the content
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People need to keep in mind this is only a byproduct of the external variable of rake. in a rakeless gto environment we would never only call here 13% here and would be call closer to 39% which is a massive diff of 3x lol
You are probably right, I don't know how a sim without rake looks like, because I never played in a rakeless environment.
The sim in the video is at 200Plo zoom on stars and the calling range is affected by rake of course. At 50Plo the calling range is only around 7%, at 500PLO is around 18% and 2K PLO is around 27%.
Most of the essential members play 200PLO or lower, so for them this video it's a good starting point because almost everybody overcalls this spot, and being out of position vs 2 players you can probably call even less than the suggested GTO.
solid material. might be bit more digestible if you have 2/3 of video as monker+presentation. 1/3 showing your HH related to the topic (where you can discuss how to adjust given stacksizes, tendencies; what mistakes where made and what details to watch out for). Should make video as a whole less dry imo.
thanks for the content
I will try to make it in the future more user-friendly or maybe make a follow-up video with examples of hands played.
Thank you for the feedback!
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