I know there's been Big O demand. Where do you want me to go next...
board texture is the logical linear theory progression. Cover distribution of texture types incorporating lowness character as a major parameter alongside high card character (linked), suitedness, and connectedness (severely weakened vs plo high).
or
equity matchups, hand v hand, hand v range which inherently would include a bit of postflop rang construction.
or
hand analysis, small # of hands looked at it detail
I'd probably go in the order listed but it might take a while given the rest of videos I'm working on, so if one is dominantly preferred I'll rearrange.
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I know there's been Big O demand. Where do you want me to go next...
board texture is the logical linear theory progression. Cover distribution of texture types incorporating lowness character as a major parameter alongside high card character (linked), suitedness, and connectedness (severely weakened vs plo high).
or
equity matchups, hand v hand, hand v range which inherently would include a bit of postflop rang construction.
or
hand analysis, small # of hands looked at it detail
I'd probably go in the order listed but it might take a while given the rest of videos I'm working on, so if one is dominantly preferred I'll rearrange.
Hand analysis :)
Anything big o please its the game I play daily and very little out there. More and more big o its the game of the future I can only hope thanks guys
I would love some hand analysis also, but any additional BIG O content would be lovely as it is the game I'm working most on currently.
Any more BigO stuff pleeease :-)
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