Great video Ivan. Doing same format video for last 2-3 tables or bubble would be really useful also, maybe with explanation before hand what is most common mistakes people make during that period of game.
3:50 As btn it shows lot of jams with hands like K2o/Q4o/J2s/T2s ect. and even wider there 20bb effective vs BB.
Would you jam theses type hands in game most of the time or do you think it reasonable to have way more min raise heavy strategy and jam mostly hands what play really bad postflop but is very good jams like offsuit Ace or small pairs and stronger middling hands what we hate r/f more ect.?
12:30 KTs, what would be your calling range here vs players in practice vs lower stakes population?
I am thinking somewhere like 55+,A9o+,A8s,KQs feels reasonable. Would you go wider or tighter then that?
19:00 Again I would really not have any jams here 40bb stacks effective, seem such big risk and not much reward.
Would you think it would be reasonable to have just minraise range only as 40bb effective stack?
27:15 k8o 5bb CO, would you think it would be reasonable adjustment to go bit wider then ICM suggests here?
In Icmizer with future game 3 it suggest already K9o and with future game 6 it says k8o is 0.00.
As I understand also in general ICM model overvalue short stack little bit what would be another reason to Jam.
3:50 if you expect wider call vs shove and/or not enough 3b SH vs mr, RFI could be better then shove in that case.
12:30 depends on stakes and players. In general I think ppl tend to shove a bit less in these spots so calling a bit tighter should be way to go. Exact range will depend on how wide do you expect SB to shove, but range you mentioned should be reasonable vs some opponents.
19:00 I think that's reasonable and I would usually do the same
27:15 only if you expect calling ranges to be tighter
Thanks for drilling these spots and for showing the sims rather than just moving on to the next spot.
I feel overwhelmed by icm a lot since there are so many stack sizes and number of players at the table that create many different situations. It feels almost impossible to ever get really good at it.
It does feel like too many options to know it all, but I think going spot by spot (studying 5 handed X stacks, 4 handed Y stacks etc) and find some heuristics from which you can extrapolate in game is the way to go. Obv it's highly unlikely you will get exactly the same spot in game relative to what you learn, however it's much easier to play when you at least roughly know how certain spots should play.
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Great video Ivan. Doing same format video for last 2-3 tables or bubble would be really useful also, maybe with explanation before hand what is most common mistakes people make during that period of game.
3:50 As btn it shows lot of jams with hands like K2o/Q4o/J2s/T2s ect. and even wider there 20bb effective vs BB.
Would you jam theses type hands in game most of the time or do you think it reasonable to have way more min raise heavy strategy and jam mostly hands what play really bad postflop but is very good jams like offsuit Ace or small pairs and stronger middling hands what we hate r/f more ect.?
12:30 KTs, what would be your calling range here vs players in practice vs lower stakes population?
I am thinking somewhere like 55+,A9o+,A8s,KQs feels reasonable. Would you go wider or tighter then that?
19:00 Again I would really not have any jams here 40bb stacks effective, seem such big risk and not much reward.
Would you think it would be reasonable to have just minraise range only as 40bb effective stack?
27:15 k8o 5bb CO, would you think it would be reasonable adjustment to go bit wider then ICM suggests here?
In Icmizer with future game 3 it suggest already K9o and with future game 6 it says k8o is 0.00.
As I understand also in general ICM model overvalue short stack little bit what would be another reason to Jam.
3:50 if you expect wider call vs shove and/or not enough 3b SH vs mr, RFI could be better then shove in that case.
12:30 depends on stakes and players. In general I think ppl tend to shove a bit less in these spots so calling a bit tighter should be way to go. Exact range will depend on how wide do you expect SB to shove, but range you mentioned should be reasonable vs some opponents.
19:00 I think that's reasonable and I would usually do the same
27:15 only if you expect calling ranges to be tighter
Thanks for drilling these spots and for showing the sims rather than just moving on to the next spot.
I feel overwhelmed by icm a lot since there are so many stack sizes and number of players at the table that create many different situations. It feels almost impossible to ever get really good at it.
It does feel like too many options to know it all, but I think going spot by spot (studying 5 handed X stacks, 4 handed Y stacks etc) and find some heuristics from which you can extrapolate in game is the way to go. Obv it's highly unlikely you will get exactly the same spot in game relative to what you learn, however it's much easier to play when you at least roughly know how certain spots should play.
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