Introduction to GTO: HU Hand Example (Part 3)

Posted by

You’re watching:

Introduction to GTO: HU Hand Example (Part 3)

user avatar

Vincent V

Essential Pro

Video Player is loading.
Current Time 0:00
Loaded: 0%
Duration -:-
Remaining Time 0:00
  • descriptions off, selected

Resume Video

Start from Beginning

Watch Video

Replay Video

10

You’re watching:

Introduction to GTO: HU Hand Example (Part 3)

user avatar

Vincent V

POSTED Jun 11, 2015

Wrapping up his series, Vincent gives real life hand examples to illustrate the points covered in his previous two parts.

14 Comments

Loading 14 Comments...

emcguirk 9 years, 9 months ago

In example 1. how can he fold 66% of the time if he calls more often than he folds( 73 calls vs 43 folds)? isn't the probability of folding the combos he folds/total combos in his river range?

i guess it doesn't really matter because your main point is illustrating the effect of blockers on folding frequency, and the way you calculate it also shows the effects of the blockers.

However, i think what is missing is in this example you say he has a 66% folding frequency which implies a 33% calling frequency. In actuality though he is calling 73 out of 116 combos on the river or about 63%. This matters because in taking the example of a pot sided bet we need our bluff to work 50% of the time and villan is callilng too much(way over 1-A) so we should never bluff or rarely bluff in this situation. this is also the case in most standard best sizings. I could be missing something however and the explanation of the blocker effects is very good.

moreaal 8 years, 5 months ago

the % are messed up.

  • he has 44 folding hands and 79 calling ones, so folding % = 35.77 (= 44 / (44+79))
  • the example with 76s there are 43 folds and 73 calls, so folding% = 37.07%, so it is good to bluff 76s

I think the point here is, given a number of folding hands and calling hands, to bet a sizing the leaves the villain indifferent to fold or call (this is GTO on the river), and not to have a bluffing range with random cards not in his calling range (unless they do not block his folding range, like the 76s) or to have a bluffing range with too many cards that block his folding range (otherwise there is imbalance and the villain is not indifferent in calling or folding anymore)

JasonCrest 9 years, 8 months ago

Not that I dislike the video, but I fail to see what it has to do with GTO. We assume villain has a static folding/calling frequency, so we should bluff small and then vb the hands that beat villains' calling range for max.

Everize 9 years, 8 months ago

Your value range on looks like you float with all combos of AJ, KJ, JT, QJ ,and J9s is that profitable against that line? and against an opponent that would balance their overpairs I don't think we can bet rivers for value with 8x. Am I wrong?

trexHands 9 years, 8 months ago

Thanks for the theory video. Do you have any suggestions for a GTO "exercise regimen"? Since there are so many possible situations vs. so many player types, getting started on it seems daunting.

DuDot 8 years, 7 months ago

This video is good in pointing out the benefits of blockers when bluffing, but there are multiple significant math errors in this video, both verbal and written.

Gingivite 6 years, 3 months ago

Thanks to everybody in the comment section who made this video worth keeping posted. It should have been redone.

Just to reiterate, you want to divide the number of folding combos by the number of total combos, not just by the number of calling combos...so if Villain’s has a fold-to-call ratio of 43-to-73, then he’s folding 43/(43+73), or 43/116 or 37% of the time.

Take the math with a grain of salt and focus on the concepts: it’s still a valuable video, but it requires some personal maintenance is all.

Be the first to add a comment

You must upgrade your account to leave a comment.

Runitonce.com uses cookies to give you the best experience. Learn more about our Cookie Policy