1) it would be interesting to see the frequency each syntax appears in our range
2) loving the lengthy discussion on bluffs, especially if we can get some multi street ideas (ie on KK6dds when we bluff 5789ss otf, what does the turn board overview look like)
3) [unrelated] do you know of an efficient way to add ignition players into a single population alias in hm2 without having to manually add each one-by-one?
I thought of #1 as well; I don't believe in the next few videos I have that incorporated, but I will keep that in mind. Regarding the ignition players into a single population alias; that's something that I don't know, but I would be interested to find out as well. Appreciate the feedback.
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Excellent vid. Very well done and much enjoyed
Thank you and I'm glad you enjoyed it.
Agree, excellent video, visually appealing and comprehensive both for beginners and advanced players!
Happy to see more of this format
Thanks Alien Slayer! Appreciate it man.
Awesome video, thanks!
You are very welcome! Thanks for the feedback.
1) it would be interesting to see the frequency each syntax appears in our range
2) loving the lengthy discussion on bluffs, especially if we can get some multi street ideas (ie on KK6dds when we bluff 5789ss otf, what does the turn board overview look like)
3) [unrelated] do you know of an efficient way to add ignition players into a single population alias in hm2 without having to manually add each one-by-one?
I thought of #1 as well; I don't believe in the next few videos I have that incorporated, but I will keep that in mind. Regarding the ignition players into a single population alias; that's something that I don't know, but I would be interested to find out as well. Appreciate the feedback.
Awesome video thanks Nick, love the concepts on how to construct our bluffing ranges on the boards. Very eye opening.
You are very welcome. Glad you found it valuable.
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