Deconstructing A Hand (Part 1)

Posted by

You’re watching:

Deconstructing A Hand (Part 1)

user avatar

Richard Gryko

Elite Pro

Video Player is loading.
Current Time 0:00
Loaded: 0%
Duration 0:00
Remaining Time 0:00
  • descriptions off, selected

Resume Video

Start from Beginning

Watch Video

Replay Video

10

You’re watching:

Deconstructing A Hand (Part 1)

user avatar

Richard Gryko

POSTED Aug 21, 2019

Richard Gryko aka raconteur utilizes MonkerSolver to break down one individual hand in an effort to explore all possible lines and how he goes about studying a hand after the fact.

18 Comments

Loading 18 Comments...

jdstl 5 years, 6 months ago

27:00 about Oop not preferring small sizings when pushing a polarity advantage and not an equity advantage.

One counter argument I would make to this is that in low SPR scenarios, with linear sizing maxing the polar ranges EV, those sizes might end up being quite small across many streets. For instance on monotone boards at low SPR we might see something like 25-33% pot linearly across 3 streets. Thoughts?

Richard Gryko 5 years, 6 months ago

I'm not entirely sure what you're asking, but if it addresses your point, monker from what ive seen usually doesnt pay much attention to concepts such as geometric sizing (which I think is what you mean here?) It mostly just seems to pick the betsize it most prefers in that spot, the one nod to future planning I've seen occur is that it like being able to get allin by riv so have seen spots where at SPR2 it has only b33 on the turn and SPR4 it has only b100.

cwil81 5 years, 6 months ago

I assume you're using the JNandez preflop sims here? So, the problem with these 6max sims is that in order to make them a manageable size, they took a huge shortcut and allowed only psbs postflop in every situation. You can see why if the OOP preflop 3bettor is only allowed pot or check on the flop, slowplaying AA becomes very attractive.

Here's some screenshots from a 4handed sim from a more robust tree with more betsize options in 3bet/4bet pots run to ~12 I/N:
CO open https://imgur.com/a/T5El0xE
SB response https://imgur.com/a/cFXxW2p
CO AA vs 3bet https://imgur.com/a/BfigZHR

BTN open https://imgur.com/a/mbPhOax
SB response https://imgur.com/a/SOXcIFi
BTN AA vs 3bet https://imgur.com/a/UmmAZz3

Richard Gryko 5 years, 6 months ago

Hi, thanks for this. I was aware that the use of full pot on future streets was a shortcut they'd taken to control sim size, but not that the tree structure led to this specific phenomenon.

Richard Gryko 5 years, 6 months ago

jimmylaessig25 I'm running a similar sim to the one screenshotted above atm, I have 256gb server and PLL seems to be out of reach with two flop betsizes even with node trimming as far as I can see, so I'm running PML with higher bucket count, I expect to see similar results as cwils bc the logic behind the change seems solid (we stack more of the KK/QQ combos that fold pre vs 4b but pot/call a ton of flops when we flat and only pot is available as a flop betsize), but will confirm once sim seems converged.

jimmylaessig25 5 years, 6 months ago

seems to me that you did something wrong...made two equal sims, one with a small 33% size and pot for postflop and one with only pot for postflop...look pretty much exact same...currently@ around 25% call AA for BU vs SB3b and rising...what rake did you choose? maybe its an rake issue?

Richard Gryko 5 years, 6 months ago

my sim just hit 20 I/N, so not fully converged but a decent amount of the way there - I also, somewhat to my surprise, am seeing very little diff between the baseline sim used in vid and the new 4h sim with multiple flop betsizes. It could, as mentioned, potentially be a rake thing - id assume higher rake means we slowplay less bc upside of terminating hand preflop is comparatively higher. (edit) checked and confirmed this theory in existing sims with identical tree structure and varied rake settings.

Grezi 5 years, 6 months ago

good stuff richard, would prefer if you keep those theory videos shorter. tough to keep focus for almost an hour. keep them coming!

Richard Gryko 5 years, 6 months ago

fair comment, tbh I never start out intending to go long but somehow I just keep finding stuff to talk about :p. pt2 already recorded but will consider feedback for future series.

soggybottoms 5 years, 6 months ago

when the board is K99r you say oop has no leading range and in general when this happens ip bets whole range, but said on this board its not pure bet for ip
why does ip usually bet 100% when oop never leads and
why does ip not pure bet this particular texture?
thanks man you the best

Be the first to add a comment

You must upgrade your account to leave a comment.

Runitonce.com uses cookies to give you the best experience. Learn more about our Cookie Policy