NL50 QQ vs. unk-reg
Posted by screamdustry
Posted by
screamdustry
posted in
Low Stakes
NL50 QQ vs. unk-reg
Blinds: $0.25/$0.50 (5 Players)
BB: $51.83 (Hero)
UTG: $53.39
CO: $69.06
BN: $52.43
SB: $100.68
UTG: $53.39
CO: $69.06
BN: $52.43
SB: $100.68
Preflop
($0.75)
Hero is BB with
Q
Q
, , , , , ,
Flop
($14.75)
J
3
9
,
Turn
($28.77)
J
3
9
4
,
River
($56.11)
J
3
9
4
7
,
Got only 50 hands on villain - 20/14, so basically unknown reg with passive tendencies so far.
BTN is a fish if that change anything.
What you think about river?
Is NL50 tight enough and regulars are so solid that this is no longer viable spot for bet/bet/bet?
Is this x/f river?
Loading 7 Comments...
yep, I think so (without proper image of course)
turn is also potentially a superior xc
OP,If you think there isn't enough value in bet/bet/bet then you should be 3barreling bluff more,specially considering UTG's flatting range pre will be wider to try to keep the fish in the pot(so he'll have to fold more by the river.)
^Why do you think turn xc is superior than double barreling?I mean,which range are we exactly doing this with?In my vision It's not like we can xc turn with stuff like AK.(perhaps we can with AsKs?)
Looks like here is no value on river vs reg . Also if we add 99 then we are dead.
But i think flop bet and turn bet is good .
So probably bet/bet/ check/fold river?
Why don't you think he'd peel KJs,QJs,JTs pre with a fish on the pot?
depends how he play , i dunno . But if so then yes
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I think river is villain dependent,most likely ppl won't be calling down as wide as this,so that's a good argument for overbluffing otr and xf river with our value hands if we don't expect him to be calling down wide enough.
Looks pretty good to me.
You can mix it up with some check on flop/turn/river but I think bet-bet-bet is a fine line here as well. Fwiw, I personally like a x/r on the turn at least some of the time but I don't think it matters all too much aside from maybe helping me be a bit more unpredictable, and expanding my turn x/raising value-range/protecting my turn checking range etc.
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