How to combat weird flop and turn raises against my blockbets.

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How to combat weird flop and turn raises against my blockbets.

Hello everyone, I recently have put a lot of work into my continuation betting game with pio-solver since moving up from 50nl to 100nl and I came up with a c-betting strategy that has been more effective than my old 'polorized' strategy when I bet flop with top pair and check back the rest(not that simple but you get the point).

I have toyed around with a bunch of different bet sizes and ranges for continuation betting. This is the currently one that I have been trying for about two weeks. This is what I have plugged into Pio and have been working with for my continuation bet strategy on a verity of board textures. I will use 942 as the example of where I am running into problems this board texture might not be the best example. I guess we will see.

In this example IP CO and oop is BB.

---Internal or real conflcit #1: I continuation bet marginal holdings for a blocking sizing on a lot of flops and turns and either get raised on flops or turns and I get into a really weird spot with bluff catchers, and to be honest even fairly strong holdings I have gotten sketched out with. I have noticed that pio's response seemed to be pretty weird, which was we end up continuation betting near our whole range but when we get raised we literally pitch 90% of it. Now I believe that is because the optimal strategy that pio has formed for OOP is to call 100% with their continuing range and not have a raise range, but do a lot of turn leading with weaker sections of their range, ace highs, top pairs, the whole nine yards, and these turn donks after calling flop in my model are for 33% pot. Thinking about it now there are multiple conflicts for me, but I will talk about this current one, of people not playing the strategy that pio is suggesting. Our opposition randomly is x/r hands from the BB, and I guess I shouldn't say randomly since the populations adjustment is to do more check/raising vs the blockbets on board textures whether they have an advantage or not (this also leaves their check/calling range weak which I would like to address as well at some point). They are check/raise bluffing with random hands, not necessarily backdoor or blocker hands. In addition to the previous fact, they are check/raising 9x at some frequency, check/raising most of their set combinations etc. Now if that is the case, we need to change our continuing range vs a check/raise. I already went to node lock and attempted to do this but I didn't see a big strategy shift, maybe I didn't emphasize the frequency in which they are raising.
Maybe I need to restart the model with pio, it also could be a lack of experience with PIO. (I have been told that CREV is a better way to come up with ranges against weaker opposition. I'm not sure if anyone has any experience with that.)

**My current adjustment at the moment when getting check/raised is to think about the logic of the hands and my odds and make my decisions based that, which hasn't worked out for me very well thus far. Possibly variance at some level, but I also think my hand reading and my assumption as to what they are doing exactly is just not correct.

**Also if that is the case that they raise all of their strong hands and bluffs on flop or turn, and their river range is exclusively a bluff catcher what should my river adjustments be from a GTO perspective? What should they be exploitatively?

---Internal conflict or real conflict #2: After Pio has suggested to do a lot of flop calling and turn leading with their continuing range, as I try this in practice I notice that opponents are just raising turns with top pair a lot and checking back river. I have even seen them raise with 2nd or 3rd pair and check river, or even ace high. Pio's response in possition in a lot of situations on different boards is primarily defending with a call and occationally mixing in bluffs.

BB doesn't have a raising range on this board texture.

Turn T for example is like a lot of turns where BB is leading a large portion of their range for a blockbet.

IP response to the turn lead seems to have very little raising on the T turn.

My question is how do we combat the IP raises on turn vs our donk. Do we start to 3bet value and bluffs? What is our solution? I really am unfamiliar with the node lock feature in PIO and maybe someone will have some suggestions with that. If IP is raising turn in practice with top pair and other hands here, that is going to leave their calling range really really weak. What should our response be theoretically and exploitatively if their calling range is just that weak???

THANK YOU! All comments are appreciated thank you.
(apparently the images from PIO aren't leading so I will put them in the comments.

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