Does MDF apply on the flop and the turn?
Posted by Merrycatch22
Posted by
Merrycatch22
posted in
Low Stakes
Does MDF apply on the flop and the turn?
I currently understand that our folding ranges versus 2/3/4/5bet are capped due to MDF, as we let our opponent autoprofit if our F to Steal/3b/4b/5b is too high, and that folding ranges OTR in polarized situations for the aggressor are completely dictated by MDF versus observant players, as if they notice a leak they will either always bluff/ always valuebet rather than bet at the correct frequency.
However, how does MDF apply on the flop and turn? Our and our villains' hands have equities, which make decisions not so clear cut (not that which hands to defend OTR and pre are clear cut either). If our villain decides to have a 1.5x pot strategy on an board that favors his range, must I still defend 40% of my range? Say V opens the LJ and I flat MP, and the flop is K23r. On such a flop, possibly only 10% of my range is top pair+, so if I try to MDF a 1.5x cbet then I will need to defend a wide array of 2nd pairs, which will almost certainly be put into a similiar situation OTT. The Grinder's Manual would say these 2nd pairs have "ghost equity". Is it that V will never construct such a large cbet range properly that we don't just concede the pot to them? Or are we just forced to give pots away in certain situations due to bad flops and bad turns?
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No it doesnt really apply. NLHE is not a toy game, range advantages on flop dictate how often you can defend. On flops that are good for you, you can sometimes defend more than mdf and make a profit, on flops which favor the raiser a lot, defending mdf would probably cost you money, because you might end up calling with hands that have very little equity. Also mdf has to do with making villain's bluffs indiferent to bluffing or giving up but preflop, on flop and turn there no such thing has pure bluffing because theres equity involved. On extremely dry boards like 222 3 I think poker resembles a toy game a little bit more due to the lack of draws(equities wont shift very much) but on most boards you are better of assigning villain a range and playing your hand/range according to your equity.
You'll find that MDF is a decent guide for many situations, but many situations it isn't. It differs from board to board and depends on the pre flop ranges
MDF works only on the river, things are a bit more complicated to calculate on earlier streets.
If it only works on river why coaches in their vids apply MDF in blind steals scenario ?
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