Choosing bluffing combos on monotone flops
Posted by BatOutOfHell
Posted by
BatOutOfHell
posted in
Low Stakes
Choosing bluffing combos on monotone flops
I was hoping for some advice on choosing the right combos to bluff with on a monotone flop. I guess the basic question is do I always need a matching suit card in my hand?
I had the this hand recently at 0.02/0.05 3b pot, blind v blind. I basically figured that in this spot, how many flushes does V have that he has 3b pre. I know it’s blind vs blind so ranges wider and I have no blockers but it’s only NL5 so I thought KJ, JT and maybe KT/T9. He can’t have 98 or 87 and don’t think he’s 3b pre with 76dd or less so he’s only got 3/4 combos max. Obviously he has the range advantage and has sets, 2 pair and Ax hands, but I can have basically all the diamond combos in my calling range, so it seemed like a good spot (although in hindsight I think my raise should be bigger). Plus I've also got outs to the straight which I thought was relevant.
But, would I be better off with a pocket pair with a diamond? Or hand Hand like KdJc?
When V x/c on the flop, I figure making a pair on the turn doesn't really change anything, even though I now have some SDV, I figure I'm never winning.
I'd love some thoughts on what would be the best hands to bluff in this and/or similar spots (or if it's just a bad idea in general). Thanks:
Stacks:
UTG - UTG ($5.12)
MP - MP ($5.44)
CO - CO ($8.22)
BTN - BTN ($6.92)
SB - Hero ($6.09)
BB - BB ($14.90)
Preflop: ($0.07, 6 players) Hero is SB with T♠ J♠
4 folds,
Hero raises to $0.15,
BB raises to $0.45,
Hero calls $0.30
Flop: A♦️ 8♦Q♦ ($0.90)
Hero checks,
BB bets $0.47,
Hero raises to $1.20,
BB calls $0.73
Turn: J♥ ($3.30)
Hero bets $4.44 (all-in)
Loading 1 Comments...
Imo you are thinking a bit complex about this spot.
I would be carefull with thinking above level 1 at NL5(=how does villains range interact with the board).
So i wouldnt care too much about blockers as i dont give too much credit to my opponents to think about my range here.
So:
The flop smashes villains 3betting range, we still have enough equity to XR though.
But once we get called, im just giving up this turn.
Not sure why you discount flushes in villains range so heavilly, but as the main (flush)draw still bricked, i at least expect a call from every set/2p/AK/KQ with a FD and obv every flush.
Thats just a bunch of combos that will look you up without caring about your range here :/
Didnt check it out, but i expect a solver to act like this as well.
Some KdX or JdX combos will be enough here for bluffing on a board that is simply too bad for your range…
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