Save up to 50% during The A-Game Plan Week
×

Balancing river spots (toy game)

Posted by

Posted by posted in High Stakes

Balancing river spots (toy game)

Hi guys,

This is probably not in the right forum so feel free to move it, but I thought high stakes players would have more insight in this kind of theory oriented question.

Lets say we play a game where Hero always has either nuts/bluff on the river and Villain always have a bluff catcher.

What percentage of nut to bluff ratio must Hero have in order for Villain to be indifferent between calling/folding given different bet sizes? I can't seem to get the math to make sense.

Lets say Hero bet:

50% pot
100% pot
200% pot

Example:

Lets say the pot is 100 and Hero bets 100 on the river (100% pot). According to my initial thought Hero must win the pot 50 % of the time in order for his bet size to break even, risk 100 to win 100. So given this I thought I would set Hero's range to include 50% nuts and 50% bluffs.
Lets say Villan is confused about what to do and just calls 100% of the time.

Heros payoff will be: 0.5* (100) + 0.5 * (-100) = 0
Villans payoff will be: 0.5 (-100) + 0.5*(200) = 50

This is not the result we want... Villan turns a profit employing this strategy.

Whats the formula for solving the correct nut to bluff ratio, making villain indifferent to calling/folding?

If Hero has 67% nuts 33% bluff and Villain still calls all the time:

Heros payoff will be: 0.67(100) + 0.33(-100) = 34
Villans payoff will be: 0.67(-100) + 0.33(200) = 0

This result looks better and Villain seems to be indifferent between calling/folding but I came up with these numbers just by trial and error.

Am I on the right track? and how do you employ minimum defense frequency into this?

With my above calculation Villain is calling 100%, that doesn't seem right either.

According to minimum defense frequency he should be calling 1- 100(/100+100) = 50%

I would appreciate if someone could clarify some calculations/concepts for me.

Thx

Loading 4 Comments...

Be the first to add a comment

You must upgrade your account to leave a comment.

This thread has been locked. No further comments can be added.

Runitonce.com uses cookies to give you the best experience. Learn more about our Cookie Policy