2NL: 2nd pair + FD facing turn overbet and river shove
Posted by hman1992
Posted by
hman1992
posted in
Low Stakes
2NL: 2nd pair + FD facing turn overbet and river shove
Blinds: $0.01/$0.02 (3 Players)
BN: $3.30 (Hero)
SB: $2.00
BB: $1.18
SB: $2.00
BB: $1.18
Preflop
($0.03)
Hero is BN with
Q
6
, ,
Seems fine to me
Flop
($0.12)
Q
3
K
,
Again seems fine
Turn
($0.12)
Q
3
K
T
,
Turn seems a bit questionable but figure i'm high enough in my range to call. I have QT, KT and TT in my range but mid pair plus flush draw seems like an ok call.
River
($0.76)
Q
3
K
T
K
,
When the K pairs my thinking is it's less likely he has a K due to removal and a bunch of draws that he may have been bluffing the turn with missed.
Advice on this hand would be much appreciated. No reads on the villain.
Loading 4 Comments...
You have better hands to call down, because of 2x pot you are fine folding a bunch. This combo has bad blockers for a bluffcatch cause of the 6s. Villain value range 33,KT,AJ,J9, try to block those. You will have some AJ,TT,Kx yourself and can consider bluffcatching with like QJ no spade would be a better consideration.
River is a superclear fold. Calling is a very big mistake. I'll give you a bunch of reasons:
Basics & Pool tendencies:
Game Theory:
And more subtle data if you think he might be overbluffing:
Good post but I'm surprised that we're folding KJ or J9 to this line at equilibrium. What does our flop check back range slowplay in your sim? Maybe some K10 check backs with TT thrown in are enough here?
James Hudson I made a quick sim with mostly one size per street, for the purpose of showing approximately where the calling thresholds are vs turn & river overbets. I didn't save it, but if I recall correctly the IP player wants to bet a lot on the flop so probably the best strategy is to bet range there, and I used a neutral size (66% or so). I also assumed a microstakes CC from SB wich is kinda wide (about 20% of hands with a lowish 10%-12% 3-bet).
Also the OOP player doesn't like overbetting for that amounts at all, specially on the river. I allowed two sizes for him on the river and almost never went for the overbet shove. In the two sizes sim IP was mixing calling/folding with more hands like KJ, probably folding J9, I don't remember, but showing that trips/low straights are indifferent at best.
I re-run the sim forcing him to shove or check -because given that the line is taking like less than 1% I thought there would be some margin of error from the solver, and got the pure KJ or worse/J9 folds.
So take it with a grain of salt , the sim was.intended to follow OP's line and try to get a good grasp of bluffcatching range, a one-purpose sim because changing stuff and re-solving takes too much time with complex, complete simulations.
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