2/5 live full ring, Turn or River? I know there mostly online grinders on this forum but would like your pov anyway...

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2/5 live full ring, Turn or River? I know there mostly online grinders on this forum but would like your pov anyway...

5 limpers to me I raise to $40 in the CO with AsAd ($1,200+ to start), my image is tag and I have been 3/betting and stealing IP more than anyone else at the table so I know eventually they would start calling me much lighter or try to play back at me.



BTN folds SB blind calls and everybody else( 7 to the flop )

Pot $280


Flop 422r


SB checks BB checks old man(villain) with $3200 to start the hand leads for $115 guy on my right calls ($800 to start), I call SB calls.

All others fold, 4 to the turn.

Pot $740

Turn 4 

SB checks, 

Villain bets $500 guy on my right folds, we have $1,100ish in our stack left, if we call OTT we are basically committed to any river action.



What is best here:

1)call turn and river?

2) shove over the $500 OTT since there is very little FE and he should never really be folding any over pair there for the PO he will get if I shove?



Btw

I saw pre that the SB wanted to 4/bet cut out the chips gave me a look and then just called the $40 I also know that if he ever has 2x he would c/r flop so when he checks turn and my read for the pre flop action I know he has something like JJ+.


Main villain in this pot is a loose/agro old man, very agro, I would say VPIP around 90%, seen him call cold in the SB with KK and then lead into the whole field, as in this hand, when he limped called my raise I guess his range, based on previous info, is something like 22-QQ.

When he bets into the whole field I doubt very much he is doing it with quads, maybe 2x or 44, when the turn pairs the top card I feel that we are ahead here very often and it reduces the number of boats to 2x or 4x, just the way the action came down and the fact that he is loose/agro I thought at the moment that he has more str8 draws and mid PP in his range than boats.

He rarely raises but limp calls with a very wide range mostly OOP(obviously).


Ps

Two of my friends that have been playing pro for several years each said that shoving turn would be horrible in this spot vs this type of villain because we would fold out everything that he turns into a bluff OTR.

Sorry for lack of writing skills and lack of other info.


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