when you don't have enough bluffs, Villain should fold to any size.
This must be wrong because there is a GTO sizing for each bluff:value ratio.
Meaning there is an GT optimal solution which maximize the EV of the strategy and you try to demonstrate [27:08] that there is a strategy that yields a better EV, which is not possible, otw the GTO solution would not have its EV maximized and thus wouldn't be optimal.
Using the same example, in the thread you reference, you also state :
Say we get to the river in nuts/air vs bluffcatcher with 4 nut combos
and 1 bluff combo (ie we have very few bluff combos). No matter what
betsize we choose, our opponent should always fold.
for that bluff to value ratio, betting 1/3 Pot is optimal and yields 1 P in EV AND Villain must call 75 % for our bluffs to be indifferent to checking of betting.
Also, "you don't have enough bluff" is vague, completely imprecise. You should state : "you don't have enough bluffs with regards to this bet size" ("... which makes you imbalanced towards value").
So here, if we bet a 1:4 bluff to value ratio,
- V. should always fold IF we bet bigger than 1/3 Pot (EV call always < 0)
- V. should always call IF we bet less than 1/3 Pot (EV call always > 0)
- at exactly 1/4 Pot, Villain should call 75 % to make our bluffs indifferent to betting or checking (EV call always 0)
I'm not sure how to explain this any better than I did in the video. If we bet our entire range for <1/3 pot then villain can profitably call his whole range, yes. But if villain calls some non-zero amount vs a <1/3 pot bet then we can increase our EV by betting some of our value hands (but no bluffs!) for the smaller size and betting the remaining value + bluffs for a bigger size (while still not allowing him to profitably call the bigger bet). Since we can adjust to increase our EV, he is not playing GTO. Therefore, the GTO call frequency vs the smaller bet is 0.
What you are saying is true if STACKS are 1/3 pot or less. It is no longer true when stacks are deeper than 1/3 pot. I think I give an example in the video, I know I give a detailed one in the thread you linked showing that villain having a non-zero call frequency vs a small bet is exploitable.
for that bluff to value ratio, betting 1/4 pot is optimal and yields 1
P in EV AND Villain must call 80% for our bluffs to be indifferent to
checking of betting.
There are infinite GTO strategies here. Betting 1/4 pot with range is one of them, but not the only. Proof that calling 80% vs the 1/4 pot bet is not GTO below.
Assume villain should call 80% vs a 1/4 pot bet, and fold to a larger one. If we bet 1/4 pot with range, our EV is just P (we'll use P = 1 to make things simpler). Then we adjust and bet pot with 2 value and 1 bluff, and bet 1/4 pot with remaining 2 value. Then 3/5 we win the pot (we pot it and he folds), 2/5 we win the pot 20% of the time when he folds and 80% of the time we win the pot + 1/4 pot bet.
EV = 3/5 * 1 + 2/5 * (0.2 * 1 + 0.8 * 1.25)
EV = 1.08
We have increased our EV by adjusting, therefore villain's strat was not GTO.
Villain's GTO strat is to fold to any betsize.
You did indeed a good job in the video explaining your point.
Assume villain should call 80% vs a 1/4 pot bet, and fold to a larger one
That is not a valid assumption : if you bet a larger bet, let's say Pot and your bet is balanced like in your example, GTO opponent will call optimally (50%) to make your bluffs indifferent (to folding or calling). However, because you are balanced, his calling frequency doesn't change your expectation, which is always 1 (Pot).
Regarding your example : the problem in your reasoning is your adjusted strategy is only valid if the opponent doesn't counter adjust. But a GTO solution implies you cannot unilaterally increase your expectation by changing your strategy, knowing that your strategy is exposed or opponent is clairvoyant (Nemesis) and opponent WILL adjust.
So against your strategy, the Nemesis will adjust by never calling your 1/4 bets and by calling optimally your Pot sized bets. Your EV will now be decreased (< 1 Pot) instead of increased.
If you bet a 1:4 bluff to value ratio range, the GTO (maximally exploitative) bet size is 1/3 Pot; your EV is 1 P and you cannot increase that EV against a nemesis.
I you are right, you should be able to find a GTO solution for your example, playing against a clairvoyant opponent that will continually adjust to your known strategy.
So here, if we bet a 1:4 bluff to value ratio,
- V. should always fold IF we bet bigger than 1/4 Pot (EV call always < 0)
- V. should always call IF we bet less than 1/4 Pot (EV call always > 0)
- at exactly 1/4 Pot, Villain should call 80 % to make our bluffs indifferent to betting or checking (EV call always 0)
a mistake here in my first reply : the GTO bet sizing is 1/3 Pot for a 1:4 bluff to value ratio range.
Also, the Optimal Calling Frequency is 75%, not 80 %.
edit: oops double post, removed the first one.
Robert, you are confusing GTO and nemesis strategies. The nemesis of GTO is GTO, but GTO is not the nemesis to all other strategies. GTO is a fixed strategy.
I will try to explain what Steve is saying. What does it mean that you dont have enough bluffs? It means that there is some betsize (usually large), that allows you to bet all your bluffs and appropriate number of value hands and you still have some value hands left. If this is the case, then you can bet those excess value hands for whatever sizing you want (even 1bb or you can even check them in theory, but its stupid in real game) and you do not need to balance those (smaller) bets with any bluffs - your EV is the pot with the "nuts only" range and this is the maximum you can get. And you do not miss any bluffing opportunities, because all of your bluffs are already in the large sizing range. Now the tricky part: if the situation is as above, then you can also transfer some of the bluffs to those smaller sizing ranges, making sure you use all of them (and of course in a balanced way). This forces your opponent to fold to any bet you make. To see why, imagine this: you use all of your bluffs in the range that bets the maximum possible sizing and bet some other sizing with the rest of the value hands. What is his best response to this strategy? He has to fold to the smaller sizings and against the max sizing, he can do anything as his EV is always the same. But only the strategy that folds everything even to this max betsize is GTO. Because if he ever calls, you can exploit him by transfering some bluffs from the max sizing range to those lower sizing ranges. Your EV on the lower sizings will not change and your EV on the max sizing will go up = you exploited your opponent (while remaing unexploitable).
So there are infinitely many Nash Eqs, all of the form: he folds everything to any bet, you bet one or more sizings so that each range corresponding to a sizing is either nuts only or a balanced mix (with respect to its sizing) of bluffs and value AND you bet all of your bluffs in the proces. He doesnt want to deviate from " fold everything " because he cannot gain by doing it and he can loose, you dont want to deviate because you win the pot with every hand.
Example: My range is 6 combos of nuts and 2 bluff combos and we are 2 pots deep. I bet 1 combo of nuts for 1bb, 2 combos of nuts for pot, and 3 combos of nuts + 2 combos of bluffs for 2 pots. What will happen if you try to bluffcatch against the 2 pot range? I can change my strategy to bet 1bb with 1 nut combo, bet pot with 2 combos of nuts and 1 bluff combo and bet 2x pot with 3 nut combos and 1 bluff combo. This is balanced and exploits you. Anytime you bluffcatch against any part of my range , I have the tendency to deviate, meaning we are not in a Nash Eq. I do not deviate only when you fold against any betsize.
"You're saying that a 1/2 pot bluff has to work 67% of the time to show profit?"
If he wasn't clear I'm sure he was just saying the villain has to call more than 67% of the time to make the bet unprofitable. We just need to to work more than 1/3 of the time to show an immediate profit in that spot.
.5*3 = 1.5, we bet 1/2 pot 3 times, we get 1 fold and 2 calls we break even. win pot 1 time, lose 1/2 pot bet twice
Good catch, just had it backwards in the slide. The bluff needs to work b/(1+b) and so bluffcatcher calls 1/(1+b). I fix my mistake in the P1's river EV slide 2 slides later, where I have P2 calling 1/(1+b) implying that P1's bluff works only b/(1+b) of the time.
Hey Steve, great video. One thing is bothering me though: I don't understand the concept of always folding if there aren't enough bluffs. For example if villain needs 39 bluffs to make his valuebet profitable, and instead he only bets 38 bluffs, do we still never call? I can't seem to understand how this can be black and white, perhaps if he has less bluffs don't we just have to call with a smaller frequency?
well, in this game all of your bluffcatchers are equivalent and there are no card removal effects. Villain bets enough bluffs at equilibrium so that your EV of calling is 0. So if when he bluffs 39 combos your EV of calling is 0, then when he only bluffs 38 combos your EV of calling is negative and the exploitative adjustment is to never call.
In practice, your bluffcatchers are not all equivalent. Say you get to the river bb vs bu on K94r33 where your opponent has bet flop, bet turn and now bets river. Your range is going to be very bluffcatcher heavy and your bluffcatchers are mostly Kx and 9x. Hands like K5 and A9 are equivalent in that he's never vbetting worse than K5 but better than A9, but K5 is a much better bluffcatcher thanks to the K blocker. So here if villain bluffs 39 combos (random number) to make A9 indifferent to calling, K5 is still going to be a very profitable call if villain bluffs 38 combos.
Thanks for your answer Steve I now get it. I didn't fully understand that this toy game situation is either call or fold and what the calling threshold tells us is how much we profit from calling rather than how much we should call to make his bluffs indifferent. I was probably already thinking how to apply it in real game because I still have no idea how to approach the bluffcatch situation and I think that if I solved this problem my winrate at NL50-NL100 would skyrocket. Since you know a lot about the subject do you recommend any easier practical read or video that covers the subject in real game situations?
I think ideas for expanding on this series could include.1) How to account for removal effects in simple toy games. 2) Compering spots, and considering factors where we want to use GGOP relative to spots where we do not. 3) You mentioned at the end of the video spots where villain can hold some traps, in 3BPs. I think this would be a good idea but also giving villain the opportunity to raise, i.e maybe 150-200BBs deep in a 3BP, instead of the 100BBs where we play a game which usually involves getting AI post flop with putting 3 bets into the pot.
If we don't have enough bluffs, villain should fold his entire range regardless of our bet size.
This pretty much dispels the myth of "Minimum Defense Frequency" (MDF) that was popularized by Matthew Janda and misinterpreted by a generation of SSNL grinders?
eg if villain bet x%, we have to defend y% to guard against him profiting with ATC. (I don't think Janda meant that but he was misinterpreted.)
No, the mdf is ok, but you have to chose the right spots, its not universal. One of the first theorems in any gto textbook is this: IF you mix between several actions in a gto strategy, then those actions have the same EV. In our case: if you sometimes bluff and sometimes not, then ev(bluff)=ev(giveup)=0. From that you derive the mdf.
The important part is the IF. When we do not have "enough" bluffs, we bet all of them, no mixing occurs and you dont have any equation to derive the mdf from.
Thanks for your comment. So if the board overwhelmingly favor villain, and he simply smashes it so hard that he won't have enough bluffs, the MDF goes out the window and we fold everything. (Eg 4 bet pot in PLO on A94r)
If he has some bluffs that he will give up, we have to use MDF to prevent him from profiting with ATC.
Bernard: yes, thats the general idea. If he has few bluffs and many many value hands, you really cant stop him from bluffing profitably...if he has a lot more bluffs than value hands, then you need to prevent him from bluffing them (all) profitably.
Im kind of new, and im trying to understang more about all the math involved in the game, but there are some terms i dont understand, for example what does Equity value means, what does betting 10 value hands means ?
thanks in advanced.
Kind of wish that the "enter comment" search field was at the top rather than the bottom. Anyway...
Is there a site or client I can use to calculate these spots more quickly than by hand when I go back into PT4 and check out river situations? Thanks again, just found part 1 of this series.
Hello Steve I watched your video and understood what was going on until the 10:06 mark
EV(P1) = [1+b/(1+b)]/2
no matter what number you use for b here I get the same outcome of .5
Not sure how you are getting different outcomes for the graph
Careful with order of operations. (1+b)/(1+b) is 1 for all values of b. 1 + b/(1+b) is only equal to 1 for b = 0.
So to give an example, take b = 2. What you are doing is:
[(1+2)/(1+2)]/2 = [3/3]/2 = 1/2 = 0.5
What you should be doing is:
[1 + 3/(1+3)]/2 = [1 + 0.75]/2 = 1.75/2 = 0.875
I would say that if we have 1 bluff every 4 value hand, our river gto strategy is to bet 1/3; this way the villain is indifferent in folding or calling; that means that he can not have any adjustment that makes his EV higher.
If we have that ratio of value hands and bluffs, every time we bet less than 1/3 the villain should call with every hand and if we bet more than 1/3 he should fold every hand.
we have a gto strategy when we bet 1/3, not him. when we bet less than 1/3 we do not have a gto strategy anymore: and his response to call every hand is not gto but it exploits us, same thing with us betting more than 1/3 (not gto) and him folding every hand (exploits us).
you said we can increase our EV by betting some of our value hands, but then we are not gto anymore, we are exploiting the opponent: so we might have a strategy that vs villain strategy have more EV than the gto one, but we are exploitable vs a third strategy that exploits our changes.
you also said "Since we can adjust to increase our EV, he is not playing GTO"
GTO means a strategy that yields the highest possible EV if your opponent always chooses the best possible counter-strategy.
that can mean that the opponent was not playing gto with his strategy; I do not understand why the example where he calls 80% 1/4 pot was considered gto
You say that the bluff should work 1/(1+b) and I think it has to work b/(1+b). And what I don't understand is why the EV(P1 bets for value) is 1+b/(1+b). I mean, the 1 that we use here is because 1 is the size of the pot? Cause if I change the 1 for an x (x is the size of the pot), then the 2 equations that we have for the EV(P1 bets for value) are not the same.
(x+b)(x/(x+b))+x(b/(x+b)).
x+b/(x+b)
This 2 equations are the same when you change x for 1, but if you change x for 10 then it's not the same. Is there any 1 that must always be there?
Sorry if there's any mistake in my text but my englist is not excellent,
Thank you for all these videos, apreciate it!
yeah that's the mistake pointed out in the thread, just a typo that is fixed later in the video.
You are correct that we use 1 because we call the pot size 1 and then the size of the bet is expressed in % of the pot (so if you bet half pot b=0.5). You could change it so that p is the money in the pot but then b would have to be put in dollars as well (so if betting $5 into $10 then change 1 to $10 and b = $5).
Hi steve, Awesome video.
In the nuts vs bluffcatcher scenerio on the river, why is player2 seeking to make player1's bluffing EV to 0 ? When player 1 has so many nut combos in his range. Shouldn't player 2 be triying to reduce the overall EV,instead of making him indifferent to bluffing?
Mabe my thinking is completely flawed, but would you please try to point out, where am i exactly thinking wrongly?
If you call less/more than indifference P1 can increase his EV by bluffing always/never. Player 2 reduces player 1 overall EV by calling to make bluffs indifferent. Of course if somehow player 2 knows how often P1 is bluffing then go ahead and deviate.
(I'm assuming you're talking about the 10nuts/10air example, not the 10nuts/5air, since in that one indifference doesn't matter)
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great elaboration on this toy game!
This must be wrong because there is a GTO sizing for each bluff:value ratio.
Meaning there is an GT optimal solution which maximize the EV of the strategy and you try to demonstrate [27:08] that there is a strategy that yields a better EV, which is not possible, otw the GTO solution would not have its EV maximized and thus wouldn't be optimal.
Using the same example, in the thread you reference, you also state :
for that bluff to value ratio, betting 1/3 Pot is optimal and yields 1 P in EV AND Villain must call 75 % for our bluffs to be indifferent to checking of betting.
Also, "you don't have enough bluff" is vague, completely imprecise. You should state : "you don't have enough bluffs with regards to this bet size" ("... which makes you imbalanced towards value").
So here, if we bet a 1:4 bluff to value ratio,
- V. should always fold IF we bet bigger than 1/3 Pot (EV call always < 0)
- V. should always call IF we bet less than 1/3 Pot (EV call always > 0)
- at exactly 1/4 Pot, Villain should call 75 % to make our bluffs indifferent to betting or checking (EV call always 0)
I'm not sure how to explain this any better than I did in the video. If we bet our entire range for <1/3 pot then villain can profitably call his whole range, yes. But if villain calls some non-zero amount vs a <1/3 pot bet then we can increase our EV by betting some of our value hands (but no bluffs!) for the smaller size and betting the remaining value + bluffs for a bigger size (while still not allowing him to profitably call the bigger bet). Since we can adjust to increase our EV, he is not playing GTO. Therefore, the GTO call frequency vs the smaller bet is 0.
What you are saying is true if STACKS are 1/3 pot or less. It is no longer true when stacks are deeper than 1/3 pot. I think I give an example in the video, I know I give a detailed one in the thread you linked showing that villain having a non-zero call frequency vs a small bet is exploitable.
There are infinite GTO strategies here. Betting 1/4 pot with range is one of them, but not the only. Proof that calling 80% vs the 1/4 pot bet is not GTO below.
Assume villain should call 80% vs a 1/4 pot bet, and fold to a larger one. If we bet 1/4 pot with range, our EV is just P (we'll use P = 1 to make things simpler). Then we adjust and bet pot with 2 value and 1 bluff, and bet 1/4 pot with remaining 2 value. Then 3/5 we win the pot (we pot it and he folds), 2/5 we win the pot 20% of the time when he folds and 80% of the time we win the pot + 1/4 pot bet.
EV = 3/5 * 1 + 2/5 * (0.2 * 1 + 0.8 * 1.25)
EV = 1.08
We have increased our EV by adjusting, therefore villain's strat was not GTO.
Villain's GTO strat is to fold to any betsize.
Hey Steve, thanks for taking the time to answer.
You did indeed a good job in the video explaining your point.
That is not a valid assumption : if you bet a larger bet, let's say Pot and your bet is balanced like in your example, GTO opponent will call optimally (50%) to make your bluffs indifferent (to folding or calling). However, because you are balanced, his calling frequency doesn't change your expectation, which is always 1 (Pot).
Regarding your example : the problem in your reasoning is your adjusted strategy is only valid if the opponent doesn't counter adjust. But a GTO solution implies you cannot unilaterally increase your expectation by changing your strategy, knowing that your strategy is exposed or opponent is clairvoyant (Nemesis) and opponent WILL adjust.
So against your strategy, the Nemesis will adjust by never calling your 1/4 bets and by calling optimally your Pot sized bets. Your EV will now be decreased (< 1 Pot) instead of increased.
If you bet a 1:4 bluff to value ratio range, the GTO (maximally exploitative) bet size is 1/3 Pot; your EV is 1 P and you cannot increase that EV against a nemesis.
I you are right, you should be able to find a GTO solution for your example, playing against a clairvoyant opponent that will continually adjust to your known strategy.
a mistake here in my first reply : the GTO bet sizing is 1/3 Pot for a 1:4 bluff to value ratio range.
Also, the Optimal Calling Frequency is 75%, not 80 %.
I should've refer to my own GTO simplified (OTR), lol.
edit: oops double post, removed the first one.
Robert, you are confusing GTO and nemesis strategies. The nemesis of GTO is GTO, but GTO is not the nemesis to all other strategies. GTO is a fixed strategy.
I will try to explain what Steve is saying. What does it mean that you dont have enough bluffs? It means that there is some betsize (usually large), that allows you to bet all your bluffs and appropriate number of value hands and you still have some value hands left. If this is the case, then you can bet those excess value hands for whatever sizing you want (even 1bb or you can even check them in theory, but its stupid in real game) and you do not need to balance those (smaller) bets with any bluffs - your EV is the pot with the "nuts only" range and this is the maximum you can get. And you do not miss any bluffing opportunities, because all of your bluffs are already in the large sizing range. Now the tricky part: if the situation is as above, then you can also transfer some of the bluffs to those smaller sizing ranges, making sure you use all of them (and of course in a balanced way). This forces your opponent to fold to any bet you make. To see why, imagine this: you use all of your bluffs in the range that bets the maximum possible sizing and bet some other sizing with the rest of the value hands. What is his best response to this strategy? He has to fold to the smaller sizings and against the max sizing, he can do anything as his EV is always the same. But only the strategy that folds everything even to this max betsize is GTO. Because if he ever calls, you can exploit him by transfering some bluffs from the max sizing range to those lower sizing ranges. Your EV on the lower sizings will not change and your EV on the max sizing will go up = you exploited your opponent (while remaing unexploitable).
So there are infinitely many Nash Eqs, all of the form: he folds everything to any bet, you bet one or more sizings so that each range corresponding to a sizing is either nuts only or a balanced mix (with respect to its sizing) of bluffs and value AND you bet all of your bluffs in the proces. He doesnt want to deviate from " fold everything " because he cannot gain by doing it and he can loose, you dont want to deviate because you win the pot with every hand.
Example: My range is 6 combos of nuts and 2 bluff combos and we are 2 pots deep. I bet 1 combo of nuts for 1bb, 2 combos of nuts for pot, and 3 combos of nuts + 2 combos of bluffs for 2 pots. What will happen if you try to bluffcatch against the 2 pot range? I can change my strategy to bet 1bb with 1 nut combo, bet pot with 2 combos of nuts and 1 bluff combo and bet 2x pot with 3 nut combos and 1 bluff combo. This is balanced and exploits you. Anytime you bluffcatch against any part of my range , I have the tendency to deviate, meaning we are not in a Nash Eq. I do not deviate only when you fold against any betsize.
Help me understand what happens at 5:45. You're saying that a 1/2 pot bluff has to work 67% of the time to show profit?
That's clearly wrong : if pot is 1, and we bet .5 3 times, winning 2 and losing 1 time, we profit 1+1-.5=1.5. Massively above break even.
I am also not following how this result is used in the subsequent slides.
"You're saying that a 1/2 pot bluff has to work 67% of the time to show profit?"
If he wasn't clear I'm sure he was just saying the villain has to call more than 67% of the time to make the bet unprofitable. We just need to to work more than 1/3 of the time to show an immediate profit in that spot.
.5*3 = 1.5, we bet 1/2 pot 3 times, we get 1 fold and 2 calls we break even. win pot 1 time, lose 1/2 pot bet twice
I dont get it also shouldn't the formula be b/(b+1) instead as when P1 bets with sizing b it will show a profit for P1 if it works more than b/(b+1)
Good catch, just had it backwards in the slide. The bluff needs to work b/(1+b) and so bluffcatcher calls 1/(1+b). I fix my mistake in the P1's river EV slide 2 slides later, where I have P2 calling 1/(1+b) implying that P1's bluff works only b/(1+b) of the time.
I've struggled to understand these kinds of things, Steve, but you explain it as well as anyone. This video was quite helpful.
Thanks!
Hey Steve, great video. One thing is bothering me though: I don't understand the concept of always folding if there aren't enough bluffs. For example if villain needs 39 bluffs to make his valuebet profitable, and instead he only bets 38 bluffs, do we still never call? I can't seem to understand how this can be black and white, perhaps if he has less bluffs don't we just have to call with a smaller frequency?
well, in this game all of your bluffcatchers are equivalent and there are no card removal effects. Villain bets enough bluffs at equilibrium so that your EV of calling is 0. So if when he bluffs 39 combos your EV of calling is 0, then when he only bluffs 38 combos your EV of calling is negative and the exploitative adjustment is to never call.
In practice, your bluffcatchers are not all equivalent. Say you get to the river bb vs bu on K94r33 where your opponent has bet flop, bet turn and now bets river. Your range is going to be very bluffcatcher heavy and your bluffcatchers are mostly Kx and 9x. Hands like K5 and A9 are equivalent in that he's never vbetting worse than K5 but better than A9, but K5 is a much better bluffcatcher thanks to the K blocker. So here if villain bluffs 39 combos (random number) to make A9 indifferent to calling, K5 is still going to be a very profitable call if villain bluffs 38 combos.
Thanks for your answer Steve I now get it. I didn't fully understand that this toy game situation is either call or fold and what the calling threshold tells us is how much we profit from calling rather than how much we should call to make his bluffs indifferent. I was probably already thinking how to apply it in real game because I still have no idea how to approach the bluffcatch situation and I think that if I solved this problem my winrate at NL50-NL100 would skyrocket. Since you know a lot about the subject do you recommend any easier practical read or video that covers the subject in real game situations?
Great Video Steve :)
I think ideas for expanding on this series could include.1) How to account for removal effects in simple toy games. 2) Compering spots, and considering factors where we want to use GGOP relative to spots where we do not. 3) You mentioned at the end of the video spots where villain can hold some traps, in 3BPs. I think this would be a good idea but also giving villain the opportunity to raise, i.e maybe 150-200BBs deep in a 3BP, instead of the 100BBs where we play a game which usually involves getting AI post flop with putting 3 bets into the pot.
I remember some sort of RIO Bet Sizing thread you mentioned in your video. Ive trying to go over vid again, cant find. do you have the link?
here's the link: http://www.runitonce.com/nlhe/theory-behind-bet-sizing/
EXCELLENT VIDEO!
If we don't have enough bluffs, villain should fold his entire range regardless of our bet size.
This pretty much dispels the myth of "Minimum Defense Frequency" (MDF) that was popularized by Matthew Janda and misinterpreted by a generation of SSNL grinders?
eg if villain bet x%, we have to defend y% to guard against him profiting with ATC. (I don't think Janda meant that but he was misinterpreted.)
No, the mdf is ok, but you have to chose the right spots, its not universal. One of the first theorems in any gto textbook is this: IF you mix between several actions in a gto strategy, then those actions have the same EV. In our case: if you sometimes bluff and sometimes not, then ev(bluff)=ev(giveup)=0. From that you derive the mdf.
The important part is the IF. When we do not have "enough" bluffs, we bet all of them, no mixing occurs and you dont have any equation to derive the mdf from.
Luke,
Thanks for your comment. So if the board overwhelmingly favor villain, and he simply smashes it so hard that he won't have enough bluffs, the MDF goes out the window and we fold everything. (Eg 4 bet pot in PLO on A94r)
If he has some bluffs that he will give up, we have to use MDF to prevent him from profiting with ATC.
Am I on the right track?
Bernard: yes, thats the general idea. If he has few bluffs and many many value hands, you really cant stop him from bluffing profitably...if he has a lot more bluffs than value hands, then you need to prevent him from bluffing them (all) profitably.
Great video! You explain these things very well.
Hi Steve can you share a excel or Googel doc with that formula.I am a Excel an math fish
Hey, it's been a couple weeks since I made the video, can you be more specific about which formula you're interested in?
Hey Steve Paul:
I still don´t know how do we know if a Villain have enough bluffs on his range? Or more value bets than bluffs on River ?
That's the tough part unfortunately.
Im kind of new, and im trying to understang more about all the math involved in the game, but there are some terms i dont understand, for example what does Equity value means, what does betting 10 value hands means ?
thanks in advanced.
equity is your probability of winning the pot if there's no more betting (like if you're all in)
betting 10 value hands means 10 combinations of hands. So AcKs is one combination, AcKs and AsKc is 2 combinations, etc.
part 2 is coming up?
Just finished and submitted it. Not sure when it will be released. Thanks for the reminder!
Kind of wish that the "enter comment" search field was at the top rather than the bottom. Anyway...
Is there a site or client I can use to calculate these spots more quickly than by hand when I go back into PT4 and check out river situations? Thanks again, just found part 1 of this series.
Not that I'm aware of. Excel is pretty useful if you have any experience with it.
Hello Steve I watched your video and understood what was going on until the 10:06 mark
EV(P1) = [1+b/(1+b)]/2
no matter what number you use for b here I get the same outcome of .5
Not sure how you are getting different outcomes for the graph
Careful with order of operations. (1+b)/(1+b) is 1 for all values of b. 1 + b/(1+b) is only equal to 1 for b = 0.
So to give an example, take b = 2. What you are doing is:
[(1+2)/(1+2)]/2 = [3/3]/2 = 1/2 = 0.5
What you should be doing is:
[1 + 3/(1+3)]/2 = [1 + 0.75]/2 = 1.75/2 = 0.875
Steve
Feeling silly now... Thanks Steve. The ol pemdas. Haven't done that since school like 14 years ago.
The ex B=2 is .83333
B=3 is .875 and so on
oops yes not sure why I changed b to 3 in the second part there...
brain = fried
I am a little confused here...
I would say that if we have 1 bluff every 4 value hand, our river gto strategy is to bet 1/3; this way the villain is indifferent in folding or calling; that means that he can not have any adjustment that makes his EV higher.
If we have that ratio of value hands and bluffs, every time we bet less than 1/3 the villain should call with every hand and if we bet more than 1/3 he should fold every hand.
we have a gto strategy when we bet 1/3, not him. when we bet less than 1/3 we do not have a gto strategy anymore: and his response to call every hand is not gto but it exploits us, same thing with us betting more than 1/3 (not gto) and him folding every hand (exploits us).
you said we can increase our EV by betting some of our value hands, but then we are not gto anymore, we are exploiting the opponent: so we might have a strategy that vs villain strategy have more EV than the gto one, but we are exploitable vs a third strategy that exploits our changes.
you also said "Since we can adjust to increase our EV, he is not playing GTO"
GTO means a strategy that yields the highest possible EV if your opponent always chooses the best possible counter-strategy.
that can mean that the opponent was not playing gto with his strategy; I do not understand why the example where he calls 80% 1/4 pot was considered gto
This is a great video but it has some mistakes that makes it harder for us to understand it.
I see one minor one talked about in the comments, are there others people should be aware of?
Very old video, so but one I put a fair bit of work into (along with part 2) so would appreciate it if you have fixes to point out.
You say that the bluff should work 1/(1+b) and I think it has to work b/(1+b). And what I don't understand is why the EV(P1 bets for value) is 1+b/(1+b). I mean, the 1 that we use here is because 1 is the size of the pot? Cause if I change the 1 for an x (x is the size of the pot), then the 2 equations that we have for the EV(P1 bets for value) are not the same.
(x+b)(x/(x+b))+x(b/(x+b)).
x+b/(x+b)
This 2 equations are the same when you change x for 1, but if you change x for 10 then it's not the same. Is there any 1 that must always be there?
Sorry if there's any mistake in my text but my englist is not excellent,
Thank you for all these videos, apreciate it!
yeah that's the mistake pointed out in the thread, just a typo that is fixed later in the video.
You are correct that we use 1 because we call the pot size 1 and then the size of the bet is expressed in % of the pot (so if you bet half pot b=0.5). You could change it so that p is the money in the pot but then b would have to be put in dollars as well (so if betting $5 into $10 then change 1 to $10 and b = $5).
That was great! Where is the rest of the series? I'd love to see more on this.
https://www.runitonce.com/poker-training/videos/betsizing-part-2-2/
Hi steve, Awesome video.
In the nuts vs bluffcatcher scenerio on the river, why is player2 seeking to make player1's bluffing EV to 0 ? When player 1 has so many nut combos in his range. Shouldn't player 2 be triying to reduce the overall EV,instead of making him indifferent to bluffing?
Mabe my thinking is completely flawed, but would you please try to point out, where am i exactly thinking wrongly?
If you call less/more than indifference P1 can increase his EV by bluffing always/never. Player 2 reduces player 1 overall EV by calling to make bluffs indifferent. Of course if somehow player 2 knows how often P1 is bluffing then go ahead and deviate.
(I'm assuming you're talking about the 10nuts/10air example, not the 10nuts/5air, since in that one indifference doesn't matter)
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